We have released version 0.94. We have added many things and made many adjustments in this build. The major changes are as follows.
-Group Combat: Your companion generals and allies will join your combat when near and enemy armies nearby will also join combat as reinforcement.
-Added trading convoy: You will see trading convoys on the world map and you can rob them.
-Added auto-equip function (Automatically pick up the most suitable weapons and armors for your squad members)
-Added auto-refill squad function (Automatically refill your squad with unassigned units)
-Added all-attack and all-go-to commands for companions for the player to quickly order companion generals to attack a city or gather near a city.
-Added the faction's military strength and finance chart for the player to easily compare each faction's performance.
-Added quick-sell-junk function.
-Optimized the Party UI's refreshing speed and the combat map spawning speed. (Fixed the frequent memory leak during spawning of soldiers).
-Added the mayor system(AI factions and you can assign generals as mayor of a city. Mayors will auto-manage the city, build and fix buildings and recruit garrison).
-Optimized enemy AI (Now they can flank you, charge at you and so on).
-Balanced the game (Added more low-level enemies and balanced the economy and difficulty).
-Balanced the looting system(During a joint operation, you can only get your share if you contribute)
-Save all status of AI armies (For example, when the enemies are sieging your city or in combat, all these status will be saved if you load the game).
-Added different difficulty levels.
We have also fixed many bugs, a few major ones are as follows.
-Disappearing inventory items after load.
-Items won't disappear after delivering a collecting mission.
-You will get a city after helping a faction attacking the city.
-Game frequently crashes during deployment phrase or managing squads.
-Disappearing mercenary camp after some time during the game.
-Key-mapping gets reset to none if you have corrupted save file bug.
For the next build, we will keep working on a few new features and keep polishing the current ones. We will keep improving game balance, player experience, sound effects, and UI.