Patch Note V0.911

-Eliminate the Looter mission doesn't give rewards.


-6x scope sensitivity won't work.


-Right-click to unequip weapon's when inventory is full will destroy the weapon.


-Trader inventory display only half of the items.


-Looted items sometimes will go into the trader's inventory automatically.


-Pressing ESC key during combat will force you back to the world map.


-Data window is scaled wrong.


-Bug Fix: Scope sometimes disappears after load.


-Bug Fix: Customizable equipment for NPCs DISAPPEAR if they lack the skills to equip it.



And all that was in the test version also:

-Fixed the loading crash bug.


-Slightly reduced memory usage.


-Improved loading game speed.


-Added the ESC button to quit all UI menus.


-Improved world map AI: chasing and running away logic.


-Added overweight system: On the world map, if the player carries too much stuff, it will go overweight.


-Soldiers with higher level will have reduced death rate(Injured than killed)


-Reduced NPCs sighting range during the night, sunset and sunrise.


-Rest in the hotel will require you to pay per day.


-Added more mercenary camps.


-Added headshot indicator.


-Added level indicator of enemy armies. (Shown when your mouse hover on the enemy army)


-Bug Fix: Cannot exit the village while stealing or extorting.


-Bug Fix: Time won't stop when visiting the mercenary camp.


-Bug Fix: World camera moves too fast when resting in the hotel.


-Merchants have more items to sell.


-Adjust the crouching height to be slightly higher.


-Bug Fix: .50Cal supplies only 15 ammo.


-Added some higher tiers troops in the barracks.

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